qrth-phyl


Arcade documentary of maze/dot/snake mechanic within changing dimensions, axis locks and the corruption of the system. Collect, grow, avoid your past, find new space, wake up...

download to Xbox 360 freedemo/MSP80
buy PC version $5


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info


qrth-phyl continues the algorithmic, generative and metaphorical arcade game design ideas last seen in previous hermitgames release Leave Home. The game plays in 3D, is adaptive and fuses elements of documentary. Based on a prototype created in the deep south west of Cornwall circa 2004 it has been (re)developed for PC and XBLIG over the last two years. Built with custom tools, self generating code and a modified AY-3-8912 audio chip.

Steam Greenlight link

Edge #239, April 2012, pg16/17
pre-reveal interview

press contact: matt @ hermitgames . com

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