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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Thu, 11 Mar 2010 01:06:25 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>blog</title><subtitle>blog</subtitle><id>http://hermitgames.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://hermitgames.com/blog/"/><link rel="self" type="application/atom+xml" href="http://hermitgames.com/blog/atom.xml"/><updated>2010-02-26T20:13:55Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.9.2 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Leave Home - Test Version 1 (prototype)</title><id>http://hermitgames.com/blog/2010/2/26/leave-home-test-version-1-prototype.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2010/2/26/leave-home-test-version-1-prototype.html"/><author><name>Matt</name></author><published>2010-02-26T20:13:01Z</published><updated>2010-02-26T20:13:01Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Here is a video of the test version from April 2009. Barely functional gfx and sfx, the split shot mechanic and the bosses hadn't been added. Testers sent back recordings to aid development.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/SItm3NyRHmI&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/SItm3NyRHmI&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>]]></content></entry><entry><title>more press</title><id>http://hermitgames.com/blog/2010/1/29/more-press.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2010/1/29/more-press.html"/><author><name>Matt</name></author><published>2010-01-29T17:05:16Z</published><updated>2010-01-29T17:05:16Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>A few more:</p>
<p><a href="http://arstechnica.com/gaming/news/2010/01/leave-home-a-coming-of-age-shooter.ars">Ars Technica interview</a>. A mention on the <a href="https://www.eat-sleep-game.com/news/2010/01/14/rebel-fm-47-011310/">RebelFM Podcast</a>. BoingBoing on the <a href="http://www.boingboing.net/2010/01/21/whats-microsoft-doin.html">merits of the XBLIG service</a>. JeanSnow <a href="http://jeansnow.net/game/leave-home/">nice design</a> mention. The Guardian gamesblog on <a href="http://www.guardian.co.uk/technology/gamesblog/2010/jan/26/casual-gaming-indiegames">britsoft indie</a>.&nbsp;</p>]]></content></entry><entry><title>promo and press</title><id>http://hermitgames.com/blog/2010/1/11/promo-and-press.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2010/1/11/promo-and-press.html"/><author><name>Matt</name></author><published>2010-01-11T11:30:41Z</published><updated>2010-01-11T11:30:41Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Leave Home has got some excellent press around the web. Getting mentioned on a website makes a massive difference to the number of people trying the game, essential for a small indie title like LH. Thanks to anyone who worked to promote the game. A selection of journo heroes:</p>
<p><a href="http://www.xnplay.co.uk/2009/12/13/leave-home-2/">Great review from Rob over on XNPlay</a>&nbsp;and <a href="http://www.xnplay.co.uk/2009/11/28/leave-home-in-pictures/">XNPlay Screenshots</a>. Unprecedented <a href="http://www.edge-online.com/features/review-leave-home">Edge [8/10] review</a>&nbsp;and a mention on <a href="http://www.edge-online.com/features/the-friday-game-death-game">the Friday game</a>&nbsp;feature. Joystiq's Xbox channel <a href="http://xbox.joystiq.com/2009/12/17/xbl-indie-shooter-leave-home-requires-that-you-dont/">writeup</a>. Gamerbytes <a href="http://www.gamerbytes.com/2009/12/xbox_indies_leave_home_hermit.php">writeup</a>. Tim W <a href="http://www.indiegames.com/blog/2009/12/trailer_leave_home_hermitgames.html">discovered the trailer on youtube</a> early. Bill over at the2bears <a href="http://www.the2bears.com/?p=2282">writeup</a>. Swedish indie blog Ludus Obscura <a href="http://www.ludusobscura.se/konsol/forhandstitt-leave-home/">writeup</a>. <a href="http://www.penny-arcade.com/2010/1/1/">PENNY ARCADE</a>! Gay Gamer <a href="http://gaygamer.net/2009/12/weekly_xbox_indies_better_late.html">review</a>. Eurogamer <a href="http://www.eurogamer.net/articles/games-of-2009-borderlands-article?page=2">mention in a Borderlands article</a> thanks to Chris Donlan.&nbsp;RaxDakkar <a href="http://raxdakkar.wordpress.com/2010/01/03/you-should-play-leave-home/">blog</a>. Indie monolith <a href="http://tigsource.com/articles/2010/01/09/leave-home">TIGSource review</a>&nbsp;thanks to Anosou.&nbsp;</p>]]></content></entry><entry><title>soundtrack: leave home</title><id>http://hermitgames.com/blog/2009/12/24/soundtrack-leave-home.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/12/24/soundtrack-leave-home.html"/><author><name>Matt</name></author><published>2009-12-24T14:36:44Z</published><updated>2009-12-24T14:36:44Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span class="full-image-float-left ssNonEditable"><span><img src="http://hermitgames.com/storage/post-images/leavehome/ostcover_blog.jpg?__SQUARESPACE_CACHEVERSION=1261666123128" alt="" /></span></span>Here's the <a href="http://hermitgames.com/storage/LeaveHomeOST.zip">Soundtrack for Leave Home</a>.</p>
<p><span class="full-image-inline ssNonEditable"><span> Tracklist:</span></span></p>
<li>00 - redannick_</li>
<li>01 - w-range_</li>
<li>02 - kernowek/kenwyn_</li>
<li>03 - fallowfield_</li>
<li>04 - gwennap pit_</li>
<li>05 - dyddi's burg_&nbsp;</li>
<p>&nbsp;</p>
<p>Merry Xmas.</p>]]></content></entry><entry><title>leave home ost options</title><id>http://hermitgames.com/blog/2009/12/23/leave-home-ost-options.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/12/23/leave-home-ost-options.html"/><author><name>Matt</name></author><published>2009-12-23T09:28:36Z</published><updated>2009-12-23T09:28:36Z</updated><content type="html" xml:lang="en-US"><![CDATA[<div id="_mcePaste">Not really sure what to do about a soundtrack, I could:</div>
<div></div>
<div id="_mcePaste"></div>
<div id="_mcePaste"><ol>
<li>release the in game tracks, they're short and mono</li>
<li>lengthen, remaster in stereo and make a proper album</li>
<li>do a 15ish minute live mix of the sountrack</li>
</ol></div>
<div id="_mcePaste"></div>
<div id="_mcePaste"></div>
<div>They'd all be free to download from here. Option 2 would be the most work/difficult so least likely. Will probably be option 3, objections?</div>
<p>&nbsp;</p>]]></content></entry><entry><title>continuing</title><id>http://hermitgames.com/blog/2009/12/17/continuing.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/12/17/continuing.html"/><author><name>Matt</name></author><published>2009-12-17T15:17:40Z</published><updated>2009-12-17T15:17:40Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Great reception to Leave Home so far. The <a href="http://www.xnplay.co.uk/2009/12/13/leave-home-2/">first review from XNPlay</a> couldn't really have been better&nbsp;and this morning it was awarded with a <a href="http://www.edge-online.com/features/review-leave-home">solid [8/10] from Edge</a>. Thanks to everyone who has tweeted, emailed, commented or written about the game.&nbsp;</p>
<p>Recorded a full single playthrough:<br /><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/zMOV-4aCofE&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/zMOV-4aCofE&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Anyone unlocked turbo mode yet?</p>]]></content></entry><entry><title>leave home is live</title><id>http://hermitgames.com/blog/2009/12/12/leave-home-is-live.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/12/12/leave-home-is-live.html"/><author><name>Matt</name></author><published>2009-12-12T11:13:12Z</published><updated>2009-12-12T11:13:12Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><a href="http://hermitgames.com/games/leave-home.html">Leave Home</a> was added to Xbox Live in the early hours of this morning. You can click <a href="http://marketplace.xbox.com/en-GB/games/media/66acd000-77fe-1000-9115-d802585503b0">here</a>&nbsp;to see it on the Live Marketplace and queue it up to download directly to your 360. Trailer:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/-7yyM_Tdzmk&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-7yyM_Tdzmk&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Rating it highly on the marketplace would help the game a lot. If you can get the game any promo on any sites, print, video then email ( matt @ hermitgames . com ). Will do a postmortem on the last years process sometime over xmas.</p>]]></content></entry><entry><title>previews and playtest</title><id>http://hermitgames.com/blog/2009/11/28/previews-and-playtest.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/11/28/previews-and-playtest.html"/><author><name>Matt</name></author><published>2009-11-28T13:23:58Z</published><updated>2009-11-28T13:23:58Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Leave Home is in xna playtest now and some preview versions have gone out. If everything goes well then screenshots and the trailer should be online when it goes into peer review. The game should release in December. If you can get the game any promo drop me a line for a preview.</p>]]></content></entry><entry><title>player is exploded</title><id>http://hermitgames.com/blog/2009/10/4/player-is-exploded.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/10/4/player-is-exploded.html"/><author><name>Matt</name></author><published>2009-10-04T17:50:20Z</published><updated>2009-10-04T17:50:20Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Finished player death, small tweak to regeneration to do. Trial nag screen is in progress and improvements to bosses still needed. Will a fixed length, no lives, dynamic difficulty shooter be acceptable?</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.mobypicture.com/images/user/c85ecb171c54ae876dd37f5cc570b000_view.jpg?__SQUARESPACE_CACHEVERSION=1254678783757" alt="" /></span></span></p>]]></content></entry><entry><title>algorithmic generation with metaphorical explosions</title><id>http://hermitgames.com/blog/2009/9/18/algorithmic-generation-with-metaphorical-explosions.html</id><link rel="alternate" type="text/html" href="http://hermitgames.com/blog/2009/9/18/algorithmic-generation-with-metaphorical-explosions.html"/><author><name>Matt</name></author><published>2009-09-18T09:05:28Z</published><updated>2009-09-18T09:05:28Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><a href="http://img.mobypicture.com/28a8dcd349223620eae7cc1dcedf46b3_full.jpg">When</a>&nbsp;<a href="http://img.mobypicture.com/9b21846581ce8d45c3240550f9eaea82_full.jpg">will</a> <a href="http://img.mobypicture.com/ce1c4751950d028a722043afa6b59db1_full.jpg">it</a> <a href="http://img.mobypicture.com/66a822ed34c04a177b0ef3c32f9d3150_full.jpg">be done?</a>&nbsp;</p>]]></content></entry></feed>